About
Hi! I'm Leonardo, a web developer who also makes games in his spare time.
Maybe someday I'll make them full-time!
Currently I'm located in Florianópolis, Santa Catarina, Brazil, which is a naturally beautiful island
city.
If you need to talk to me, I'm available at a variety of services.
Don't expect an immediate response in instant messagers!
Service |
Alias |
E-mail |
kroltan1@gmail.com |
Discord |
kroltan#1337 |
Skype |
leo.scur |
GitHub |
kroltan |
StackOverflow |
kroltan |
Projects
An entry to the famous Ludum Dare game jam, where you must make a
game from scratch, alone or as a team, within 48 or 72 hours. On top of that, a theme is provided
to guide the ideas and facilitate rating.
This is a very creative dungeon crawling game, with a very important twist: You play as a cueball,
and fight through pool/billiards rules or RPG-style attacking! This game features a complete loot
and inventory system, and a infinite game session with over 20 items to be found and 15 levels to
explore!
I acted as a developer, game designer and project manager, with the team also having one graphical
and one sound artists, who also helped with game design. Additionally, I designed and implemented
the customizations of the itch.io page page
to fit the game's thematic.
An entry to the famous Ludum Dare game jam, where you must make a
game from scratch, alone or as a team, within 48 or 72 hours. On top of that, a theme is provided
to guide the ideas and facilitate rating.
This game is about some guy whose phone's battery is low, and he must break into houses and venues
to steal electricity from the outlets. But the police is after him for being a Joule Thief!
I acted as a developer, game designer and project manager, with the team also having one graphical
and one sound artists, who also helped with game design.
Community-created alternate server for a game whose official services
was shutdown.
Lots of reverse-engineering work went into it, resulting in a (honestly very messy) PHP codebase.
In my defense, I was 15!
We also implemented a surrounding ecosystem for users:
- Game launcher that automatically updates the game, in C# and GTK#
-
Landing page to inform new users, which eventually was bestowed the official domain name by the
game's erstwhile developers.
-
Currently in progress, an online level search application that allows the users to search for
content without booting the game, made in React.
I acted as a developer and project manager for the server project, as well as helping conceptualize
and develop other tools related to the game. The team size varied over time, but was at its most
composed of 4 people.
Work Experience
Lagoasoft
Developer, 2016 ~ current
Developer on AngularJS enterprise projects, and later, lead React developer on web application
projects.
Chaordic
Intern, 2013 ~ 2015
Worked in various fields, mostly front-end Angular and back-end Python development, as well as some
experience maintaining a Docker-based infrastructure, within a Scrum project.